[CHARACTER_TYPE] = General character category [PHYSICAL_TRAITS] = Distinctive appearance elements [PERSONALITY] = Character's emotional attributes [CLOTHING_STYLE] = Attire and accessories [SETTING] = Environment or backdrop Step 1 → Character Identity & Physique Definition Establish the character's fundamental attributes: Basic identity: [CHARACTER_TYPE] with [DEFINING_CHARACTERISTIC] Species/race: [SPECIES] with [DISTINCTIVE_FEATURES] Age and development: Appearing [AGE_RANGE] with [AGE_INDICATORS] Physical build: [BODY_TYPE] with [PHYSIQUE_DETAILS] Facial features: [FACE_SHAPE] with [FACIAL_CHARACTERISTICS] Distinctive marks: [UNIQUE_PHYSICAL_TRAITS] that [TRAIT_SIGNIFICANCE] Genetic or magical attributes: Possessing [SPECIAL_ATTRIBUTES] that [ATTRIBUTE_EFFECTS] Step 2 → Expression & Personality Visualization Develop the character's emotional presentation: Facial expression: [EXPRESSION] that conveys [EMOTIONAL_STATE] Eye characteristics: [EYE_DESCRIPTION] with [GAZE_QUALITY] Body language: [POSTURE] stance with [GESTURE] that reveals [PERSONALITY] Dynamic elements: [MOVEMENT_QUALITY] suggesting [CHARACTER_ENERGY] Emotional aura: Projecting [EMOTIONAL_ATMOSPHERE] that [EMOTIONAL_EFFECT] Personality indicators: Visual cues suggesting [PERSONALITY_TRAITS] Character essence: Overall presence conveying [CHARACTER_IMPRESSION] Step 3 → Attire & Accessory Design Create the character's visual styling: Clothing style: Dressed in [CLOTHING_STYLE] that [STYLE_PURPOSE] Main garment: [PRIMARY_GARMENT] made from [MATERIAL] in [COLOR] Secondary pieces: Complemented by [SECONDARY_GARMENTS] Accessories: Adorned with [ACCESSORIES] that [ACCESSORY_SIGNIFICANCE] Functional items: Equipped with [EQUIPMENT] for [EQUIPMENT_PURPOSE] Cultural signifiers: Displaying [CULTURAL_MARKERS] indicating [BACKGROUND] Symbolic elements: Featuring [SYMBOLIC_ITEMS] representing [SYMBOLISM] Step 4 → Environmental & Contextual Elements Establish the character's setting and context: Environment: Positioned in [SETTING] that [ENVIRONMENT_RELATIONSHIP] Lighting: Illuminated by [LIGHT_SOURCE] creating [LIGHTING_EFFECT] Atmospheric elements: Surrounded by [ATMOSPHERIC_EFFECTS] Time period: Set in [TIME_PERIOD] with appropriate historical elements Cultural context: Within [CULTURAL_SETTING] showing [CULTURAL_INFLUENCE] Narrative moment: Captured during [ACTION/SITUATION] that reveals character Relationship indicators: [RELATIONSHIP_ELEMENTS] suggesting connections to others Step 5 → Artistic Style & Technical Direction Define the visual execution: Art style: Rendered in [ART_STYLE] with [STYLE_CHARACTERISTICS] Technical approach: Created using [RENDERING_TECHNIQUE] Color scheme: [COLOR_PALETTE] emphasizing [COLOR_PSYCHOLOGY] Detail focus: Highest detail in [DETAIL_EMPHASIS_AREAS] Composition: [COMPOSITION_APPROACH] that [COMPOSITION_EFFECT] Perspective: Viewed from [PERSPECTIVE] angle emphasizing [EMPHASIS_ELEMENT] Visual influences: Inspired by [ARTIST/STYLE_INFLUENCES] Pro Tip: The most memorable character designs feature a "visual contradiction" - an element that creates tension with the character's overall aesthetic. Examples include a warrior with a delicate keepsake, a villain with a gentle physical characteristic, or a futuristic character with an antique accessory. This contradiction creates visual interest while suggesting a deeper character story, making AI-generated characters feel more layered and intentional.
Writers, game developers, artists, storytellers
Stable Diffusion, Midjourney, DALL-E
Beginner to intermediate